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Re: Resident Evil 2 Remake

Publicado: 18 Jun 2018 16:36
por Nightmare Hunter
De la entrevista de Rely on Horror, éste párrafo está para hacerle un cuadro:
Oculto:
Rely On Horror: Since Resident Evil 2‘s release, Resident Evil has had several action-heavy focused entries such as Resident Evil 4. From what I played of the demo this remake is a faithful and pure survival horror game. Was there any point in development where you considered making the remake more action focused?

Tsuyoshi Kanda: I’m very pleased you got that impression from the demo, ’cause right from the start our goal was respecting the original’s horror atmosphere and gameplay. Resident Evil 4 and that sort of middle series of games had a more of an action/set piece focus where you’re always moving forward almost like a roller-coaster ride. That’s not what this title is, always from the start we wanted to keep it about exploration, backtracking, metroidvania style of gameplay with stages you can come and go in. You can of course use the latest technology to update that experience in lots of ways, but we never considered that this project would become an action game.

http://www.relyonhorror.com/in-depth/in ... hey-do-it/
Me alivia que reconozcan y tengan esa diferencia bien clara, y que al menos en la teoría ya estemos todos hablando en el mismo idioma.

Re: Resident Evil 2 Remake

Publicado: 18 Jun 2018 18:17
por REclassics
Nightmare Hunter escribió:De la entrevista de Rely on Horror, éste párrafo está para hacerle un cuadro:
Oculto:
Rely On Horror: Since Resident Evil 2‘s release, Resident Evil has had several action-heavy focused entries such as Resident Evil 4. From what I played of the demo this remake is a faithful and pure survival horror game. Was there any point in development where you considered making the remake more action focused?

Tsuyoshi Kanda: I’m very pleased you got that impression from the demo, ’cause right from the start our goal was respecting the original’s horror atmosphere and gameplay. Resident Evil 4 and that sort of middle series of games had a more of an action/set piece focus where you’re always moving forward almost like a roller-coaster ride. That’s not what this title is, always from the start we wanted to keep it about exploration, backtracking, metroidvania style of gameplay with stages you can come and go in. You can of course use the latest technology to update that experience in lots of ways, but we never considered that this project would become an action game.

http://www.relyonhorror.com/in-depth/in ... hey-do-it/
Me alivia que reconozcan y tengan esa diferencia bien clara, y que al menos en la teoría ya estemos todos hablando en el mismo idioma.
Eso es algo que no hacía falta ni que lo confirmasen, uno ya se da cuenta viendo los tráilers y gameplays que el tono y estilo de juego de uno y otro son muy diferentes... pero bueno, nunca está demás que lo comenten

Re: Resident Evil 2 Remake

Publicado: 18 Jun 2018 22:00
por Gray Fox
Lo que esta claro es que han tenido en cuenta muchas ideas y conceptos antiguos, porque se ven reflejados fielmente en bocetos del 1998 (xD) y que no estan ni en Re4 ni posteriores, pero a saber que banco de imagenes o tipo de archivo tienen ellos para acceso interno solo y como lo clasifican.

Pero para ni haberlo tenido en mente, que rapidos fueron teniendo en mente el DLC de Elza Walker, no son finos ni nah...


:lol:

Re: Resident Evil 2 Remake

Publicado: 22 Jun 2018 21:54
por Lord Dracon
Teniendo los antecedentes de RE6 y RE VII sin olvidarnos de Revelations a lo mejor sobra la pregunta pero CAPCOM a confirmado doblaje al castellano del remake :?:

Re: Resident Evil 2 Remake

Publicado: 22 Jun 2018 22:01
por Ill
Lord Dracon escribió:Teniendo los antecedentes de RE6 y RE VII sin olvidarnos de Revelations a lo mejor sobra la pregunta pero CAPCOM a confirmado doblaje al castellano del remake :?:
Está confirmado que sí:

https://www.eurogamer.es/articles/2018- ... castellano